When your game-designer friend challenges you to create an action figure of a mecha-robo-warrior kind, rather than the fantasy kinds that are all over the market, how can you resist ?
And then to make it stand in various stances, change weaponry, and otherwise stand well ?
Booyah !
Fun times ! The mechanics of the limbs and modularity were figured out easily enough. The parts were modeled in Fusion 360. The first cut 3D prints here came together well. But what I realized was that I am not a character designer. So someone else will have to come and collaborate with me on this.
But who wouldn’t want a deadly mecha warrior posing like a toddler on their desk ?